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Messages - Orphan Carpet

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General Discussion / Re: Infections without a JTAG
« on: December 28, 2010, 11:30:53 am »
Bump

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General Discussion / Infections without a JTAG
« on: December 26, 2010, 07:36:28 am »
Well if anyone has read my previous post on getting Bots in wager match and noclip online...ect you might know you can also use DVARs (infections) along with the other codes. Now i havnt realy modded that much of black ops so please correct me if im wrong with any of the things im saying. But i no you can use DVARs with the gpd but you have to have TU3 deleted and be in systemlink/splitscreen so you could have offline infections. But what im wondering is if you connect to live while playing with the infections and then DL TU3 will they stick? and im not even sure if you can get infections on black ops other then chrome so they might not stick even if you used a JTAG. But lets say you dont get banned with the modded gpd and they do stick will you lose them after going into online. (do they have server checks?) If so then i guess this wont work for black ops but what about other cods? could you do this with other cods like 4, 5 and 6? If you are willing to try this then this is a very small list of some DVARs i could remember off the top of my head if you wanna know more google it

cg_drawFPS "1"
cg_drawFPSLabels "1"
cg_fov "80" (for all the promod fans  )
cg_laserForceOn "1"
cg_laserLight "1"
player_burstFireCooldown "0"
r_fullbright "1"
sensitivity "11" (coz im cool like that  )
All of these are for cod4 sorry i dont know all the DVARs for black ops if you wanna know just look at jester's Code list its pinned on 7s

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Well i think i might know how to get Offline Bots and to be able to play Wager Matchs with bots. My idea is like the zombie GPD's how you press left or right and it would go strait to one of the zombie maps you would do the same for MP but using the code "devmap mp_*map of your choice* but its not tested so my question is can you use these codes?
devmap mp_nuked
g_gametype gun
scr_bot_difficulty "normal"
scr_bots_managed_all "12" (number of bots)
scr_bots_managed_spawn "12"
If this works it should start a Gun Game on nuke town with 12 bots on normal difficulty. Also at the start of the scr_bot..ect you MIGHT need to add "seta"or "set" EX. set/seta scr_bot_difficulty "normal". So i cant test this at the momment becouse Xero it screwing up atm for me it only started to happen today  i dont know whats goin on  so if anyone would like to test this for me please do it should work and if your going to try it also keep in mind if you use devmap then you can use godmod and no clip. The map and gametype names are as follows
"mp_array"
"mp_cairo"
"mp_cosmodrome"
"mp_cracked"
"mp_crisis"
"mp_duga"
"mp_firingrange"
"mp_hanoi"
"mp_havoc"
"mp_mountain"
"mp_nuked"
"mp_radiation"
"mp_russianbase"
"mp_villa"
EX. devmap mp_firingrange
"g_gametype tdm" =Team deathmatch
"g_gametype dm" =Free-for-all
"g_gametype sab" =Sabotage
"g_gametype dem" =Demolition
"g_gametype ctf" =Capture the flag
"g_gametype sd" =Search and destroy
"g_gametype dom" =Domination
"g_gametype koth" =Headquarters
"g_gametype hlnd" =Stick and Stones
"g_gametype gun" =Gun mode
"g_gametype shrp" =Sharpshooter
"g_gametype oic" =One in the Chamber

I put in wrong section b4 soz guys :(

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